Why use Makey Makey in the Classroom?

Makey Makey is a useful, hands-on learning technology tool for learners of all ages, regardless of their academic strengths or weaknesses. Teachers who use the Makey Makey in the classroom will witness collaborative learning that fosters teamwork, problem solving, and multi modal learning. More importantly, teachers will learn and discover with their students, thus, creating a genuine moment of discovery shared by all in the classroom. The Makey Makey gives both teachers and students the opportunity to learn from each other in an environment that fosters risk taking and collaboration. Success is not measured by a single correct answer or technique but rather from the actions of making mistakes and trying different solutions to the tasks at hand. 

Craft & Code

Design your own controller with everyday materials like playdough or graphite pencils.

Control your favourite Scratch game while you learn to code.

Supermarket Circuits

Is a banana conductive?

The world is full of conductive objects & materials.

Make musical circuits with liquids, fruits, and low cost office supplies.

Build your own sensors

Using foil, coins, and paper clips, invent sensors just like scientists do.

What others have to say

Testimonials

"

Michelle is fantastic with the kids and they enjoy her. She explains concepts in great detail so the students have a deep understanding of what they are doing.

"
men - 1 Student Evaluation
"

I think it was a great sequence of activities that produced an amazing final product!

"
women - 2 Teacher Evaluation
"

It’s amazing 😻

"
men - 3 Teacher Evaluation

Meeting current trends in Education

With a focus on real-world problem solving and the skills our society needs for a complex future, Makey Makey represents a means to help learners become inventors and makers of their world using technological/engineering design practices and processes. Makey Makey supports current trends in education—Integrative STEM Education, problem solving and project based learning, and 21st Century Skills --and enables learners to prepare for work at the frontier. 

All challenges and coding principles taught in the Makey Makey STEAM Program link to the Australian Curriculum.

Suitable for Years 2-6
Maximum Participants: 4 classes (maximum of 30 students each class) - more classes possible with additonal booking dates
Duration: 8 weeks - 1 hour session for each class - 4 classes on the same day (Same day each week for 8 weeks, e.g. Monday, Tuesday etc.)
Location Required: Classroom

ALL EQUIPMENT PROVIDED! Workshop price includes hire of equipment. 

Hurry Limited Availability

Request your Booking

Pricing and Options

Available in NSW/ACT only. Other areas please contact us for pricing. We require a minimum of 2 classes to participate in this program.

4 Classes - 8 Week Program

Sydney – Blue Mountains – $845 ex GST per week - Total Package $6,760 ex GST

Wollongong – Shellharbour – Central Coast - $875 ex GST per week - Total Package $7,000 ex GST

Newcastle – Lower Hunter Region – $925 ex GST per week - Total Package $7,400 ex GST

3 Classes - 8 Week Program

Sydney – Blue Mountains – $690 ex GST per week - Total Package $5,520 ex GST

Wollongong – Shellharbour – Central Coast - $740 ex GST per week - Total Package $5,920 ex GST

Newcastle – Lower Hunter Region – $795 ex GST per week - Total Package $6,360 ex GST

2 Classes - 8 Week Program

Sydney – Blue Mountains – $425 ex GST per week - Total Package $3,400 ex GST

Wollongong – Shellharbour – Central Coast - $450 ex GST per week - Total Package $3,600 ex GST

Newcastle – Lower Hunter Region – $485 ex GST per week - Total Package $3,880 ex GST

If you school has more than 4 classes participating then multiple days will need to be scheduled each week.

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Other Student STEAM Incursions available from Sammat Education

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With Makey Makey everyday objects are transformed into touchpads empowering students to interact with computers as creative tools. The computer becomes an extension of their creativity, fostering imaginative play and discovery. Screen time, so often the bane of parents and teachers, becomes play, discovery, and invention time.
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K-6 STEAM Program
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Purchase Orders Welcome

Schools and Educational Institutions we offer a Purchase Order option at checkout, ensuring a seamless purchasing process.

First-Class Support

We offer exceptional support for our educational products, backed by our firsthand experience as former teachers.

Australian Warehouses

Experience efficient and timely delivery as our store ships directly from our suppliers' warehouses in Australia.

Australian Owned

Shop with confidence knowing that we are proudly Australian owned, delivering quality products with a touch of true Aussie spirit.
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